![]() I think it was an amazing deal for that alone so it's not a deal-breaker for me! Hence why I find arguments on these forums of people calling Nintendo lazy petty. Is it the worst thing that has ever happened to me considering that I already paid the lowest I can for three amazing Mario games in HD with the convenience of switching on the fly without having to lug out another console and setup. Would I have liked Mario 64 in 1080p and 16:9. I've done the pricing and just for the games alone, you will be spending upwards of $160USD. Go to eBay and get an N64 and a GCN/Wii, the hardware to convert the picture to 1080p, the controllers, and including the games and try to get that under $60USD. I'm not saying I overly care too much because 3D All-Stars is already an insane bang for your buck package. etc so to have an expectation that Nintendo is going to remake just one game in a collection was kinda silly, to begin with. That and Nintendo has done these kinds of collections in the past from the Prime Trilogy, the Zelda Collection (GCN), the Kirby Collection. We just don't know! So yes just calling Nintendo lazy and the devs lazy is just a bad argument.Īlso, yeah it is silly that people were expecting a full-from-the-ground-up remake of Mario 64 considering that is not an easy task and Nintendo would never do that for one game and not the others in a collection. Maybe they originally were just going to do Sunshine and Galaxy and had extra time so they included Mario 64 in the package which is why it does not have as many bells and whistles. I just argue against the lazy port argument because it's easy and none of us were in that development team so we cannot comment about the restraints they were facing. ![]() ![]() Or maybe they want to bring other N64 games to Switch and not all of them can be easily converted to 16:9 and did not want to set a president. We are also talking about Nintendo here so it would not surprise me if a higher-up wanted Mario 64 to remain at 4:3 for a creative reason. seems odd to not do something similar for Mario 64. But based on the work they did put into Sunshine and Galaxy from re-working the controls to work on Switch, from getting Sunshine to 1080p widescreen and 60fps and having Galaxy reworked to have touch controls.
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